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Making Of 'Old Lamp'

By Andrey Zhelem
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Date Added: 9th December 2009
Software used:
3ds Max, V-Ray

One more interesting thing is the wallpapered corner which is modified Plane primitive object.

732_tid_model_wallpaper_cut.jpg
Take a look at the entire room model

732_tid_model_room.jpg


It's a simple box with some details like holes in the wall for the windows. We don't normally see the entire room but it's needed for achieving the proper lighting.

Lighting and Rendering

Ok, for the lighting I've used only 2 emitters: 1 direct light that simulates the Sun (with some yellow/orange colour and area shadows) and one V-ray light right behind the window to simulate the day light (almost white with some green and blue values, but this depends on the environment basic colour).

732_tid_light_setup.jpg


 
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Readers Comments (Newest on Top)
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(ID: 76923, pid: 0) Basem2b2 on Mon, 09 January 2012 7:54am
lovely work very impressive keep up the good work
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