Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2
Creating a Simple Realistic Looking Scene using Simple Objects

By Okii Shirow
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 24559 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max

Convert it again to editable poly and let's do some adjustments to the box! Select all surfaces and start insetting and beveling it so we have a result like this:

684_tid_image05.jpg
The crate is finished!

Let's move along and I'll show you to put the stuff into the scene and make it more reasonable.

Setting up the Scene

Let's set our scene so the set looks more lifelike and dramatics.
First thing to do is setting up the camera viewpoint. This step is very helpful to you to advance to the objects placements.

I set my camera like this

684_tid_image06.jpg
Then start clone those barrel and boxes to fill up the scene, then put them in a realistic order. And start doing some research on how nature put things up! :p and my final set looks like this:

684_tid_image07.jpg
Just make it simple, but natural!

Texturing

This is the most awesome moments in modeling a scene!

I gather some resources for my scene, for the barrel I use this image:

684_tid_image08.jpg
For the wall:

Just concrete and Ground texture from MAX default materials, but amazingly remixed with some dirt and graffiti from the 3DTotal textures CD.

And for the box I use this image:

684_tid_image09.jpg
Then let your creativity and great dirt maps from 3DTotal textures CD finish em off!

I remix those standard textures using Photoshop blending moves and some textures are using the blend materials from MAX.

684_tid_image10.jpg


After few hours finishing on the textures. I add 1 light source from 1 omni light, put the shadow checked, and finally, my simple scene become like this:

684_tid_image11.jpg
Not too good, but enough

Rendering

This is the final part! Where lightings and camera effects make our simple scene become realistic.

I have rendered my scene using some techniques, like GI and DOF, and the final part look like this:

684_tid_image12.jpg
Try to put and play around with global illumination, there's a lot of GI renderers you can found in the internet, for example, Brazil, V-ray, final render...

And there's also a lot of GI and lightning tutorial you can found in 3DTotal, read them, learn them, and practice them with your scene.

Now go ahead and try it for yourself. If you have any questions about this tutorial, please feel free to email me, or post a topic in the forum.

Final Words

This tutorial are created and dedicated to those amateur and newbies on 3Dmodeling. I hope this tutorial isn't hard for you to follow. Many thanks to 3DTotal for great tutorials and Textures!

Many thanks,

Okii Shirow




< previous page

 
1 | 2
Related Tutorials

Tutorial

Gallery Image.



Keywords: Maya, V-Ray, Photoshop, Retro, Interior, Scene, Space

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 0 Views 7098

Tutorial

Gallery Image.



Keywords: Photoshop, Scene, Mood

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 1 Views 6719

Tutorial

Gallery Image.



Keywords: diffuse, wood, box, texturing, photoshop,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 10302

Tutorial

Gallery Image.



Keywords: scene, yard, cactus, wall, building,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 14942
Readers Comments (Newest on Top)
avatar
(ID: 140501, pid: 0) Igor on Mon, 13 August 2012 1:46pm
Good tutorial for beginners but not very photorealistic. The right barrel and the front box seems like they are up in the air. And textures of the barrels are blurry.
Add Your Comment