Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

3DTotal.com logo
 
Shop
Tutorials
Textures
Galleries
Forums
Submit
 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
Making Of 'The Vault'

By Jason "Generalvivi" Mojica
| Your Rating:
starstarstarstarstar
(4 Votes)
| 35827 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, Misc

Once I saved this out I imported it back into Max > converted it back to an editable poly > welded my vertices again > since my smoothing groups were messed up I applied a smooth modifier then converted it back again to an editable poly. Then I applied my skin I made.

653_tid_pic20.jpg
To make my skin I did the following steps

653_tid_pic21.jpg


To make the straps on the bag stand out even more I cut some edges defining them and then inset and scaled them inward and chamfered twice.

653_tid_pic22.jpg
After doing that I made a bump map by desaturating my skin and changing the brightness and contrast.



 
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
Related Tutorials

Tutorial

Making Of 'The Shop'



Keywords: scene, warehouse, ladder, sculpture,

Go to tutorial
starstarstarstarstar (1)
Comments 0 Views 9974

Tutorial

Making Of 'London Scene'



Keywords: scene, london, phone, box, pub,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 15714

Tutorial

Making Of 'Barber Shop'



Keywords: scene, building, street, shop, barber,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 13883

Tutorial

Making Of 'The Alchemist Room'



Keywords: room, scene, desk, book, wall,

Go to galleries 1
starstarstarstarstar
Comments 1 Views 15071
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment