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Making Of 'The Birdhouse: Autumn version'

By Clément Choblet

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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, V-Ray
643_tid_main.jpg
The first step was to create leaves meshes from photos. I was quickly done thanks to images and alpha channel quality.

643_tid_leaf01.jpg
After creating a bunch of leaves, I started modeling the birdhouse, helped with some reference pictures I found on the net. Planks materials were done by mixing several layers of wood textures.

643_tid_birdhouse.jpg
The next step was to choose an interesting angle of view, then to place the leaves to create the composition. The out of focus background is a mix of several already blurred colors.

643_tid_birdhouse1.jpg

I used V ray for rendering, depth of field was also generated with Vray, giving to the picture an intimistic feeling. Color correction was done in Photoshop.

643_tid_birdhouse2.jpg
643_tid_birdhouse3.jpg
Thanks to 3D total for these great top notch quality textures!



 
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