Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Creating a Working Chain in 3ds Max 8

By Jason DeRocco
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 15244 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max

7. This is what your scene should look like now.

602_tid_image04.jpg
8. Now select every other link. And rotate them 90 degree's. Like so.

602_tid_image05.jpg


9. Now select all of the links. Then go to menu - Reactor > create object > Rigid body collection.

602_tid_image06.jpg




< previous page next page >
 
1 | 2 | 3
Related Tutorials

Tutorial

Gallery Image.



Keywords: Making of, Tutorial, Rat, Cartoon, Lighting, Blender, ZBrush, 3ds Max, V-Ray, Advertisement

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 2 Views 41596

Tutorial

Gallery Image.



Keywords: texturing, metal, surfaces, max,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 2 Views 14190

Tutorial

Gallery Image.



Keywords: worn, painted, metal, texturing,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 15932

Tutorial

Gallery Image.



Keywords: photoshop, worn, metal,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 14958
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment