In the third part called 'render', we shall use the 'V-ray' render motor.
Placing the Light
1. Let us turn off 'default lights' and thus leave no lights that we haven't specificed on the scene
2. Let us select 'adaptive subdive' and prevent 'antialiasing' from creating any problems. If the size of the render increases or if by any reason 'antialiasing' should create problems, let us then increase the values. 3. As a 'antialiasing' filter, we select 'Catmull-Rom'. This gives us the
opportunity to get a more clear render.
(ID: 208067, pid: 0) Vincent on Sun, 21 July 2013 11:34pm Can someone explain me the step 16-17(the roof part) I'm not quite sure how it past from the 16 shape to the 17 shape...Thanks!
(ID: 183600, pid: 0) Himanshu on Tue, 26 February 2013 9:27am plain english
(ID: 151781, pid: 0) Marques, Flavio on Sun, 23 September 2012 11:01pm Hi, thanks for sharing your knowledge :). I follow your tuto, and I get this (I change somethings):
hope I'm in the way :)
Very helpfull your guide.
(ID: 86719, pid: 0) Guilherme on Wed, 15 February 2012 7:57pm Very good tutorial! Thank you!
(ID: 82583, pid: 0) Mostafa on Sat, 28 January 2012 12:47pm hi .tnx. you are wise to share tutorial. note! to be continues
(ID: 74174, pid: 0) Amy on Wed, 28 December 2011 8:44am Very good to share. This is to belong to 3 D design. Good like. If can share free tutorial is better software.
(ID: 70862, pid: 0) Linh on Thu, 15 December 2011 2:48am very nice tutorial ! appriciate !