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Making Of 'Male Green Frog'

By Massimo Righi
Web: Open Site
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Date Added: 16th June 2009
Software used:
Photoshop, Maya, mental ray

Before working on lighting I've made the shader networks, one for the main frog and one for the eyeballs. After some render test I've decided to use for both cases a blinn shader with a Translucence value=1.

564_tid_tutorial12.jpg

For the lighting setup I've used an HDRI probe and 3 lights: 1 point-light (raytrace shadow) and 2 spotlights.

564_tid_tutorial13.jpg




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Readers Comments (Newest on Top)
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(ID: 140393, pid: 0) Edson on Mon, 13 August 2012 2:42am
The final result is awesome!
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