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Making Of 'The Tractor'

By Joe Pizzini
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Date Added: 23rd March 2010
Software used:
3ds Max, V-Ray
554_tid_Tractor_Final.jpg

Topics Covered


  1. General Scene Setup
  2. Material Settings
  3. HDRI for reflections only
  4. Environment Lighting


A short animation which utilizes the topics covered in this tutorial can be seen here.

Global Switches Settings


554_tid_Buttons_Tractor_Global_Swit.jpg
- Default Lights are off
- Everything else is basically default settings

Irradiance Map Settings

554_tid_Buttons_Tractor_IRMap.jpg
- I set the preset to custom and used the settings shown on the left

Note: I like to enable Show calc phase just so I can see the Irradiance map calculation



Global Illumination Settings


554_tid_Buttons_Tractor_Global_Illu.jpg
- Global Illumination is Enabled
- Irradiance map for Primary GI engine with a multiplier of 1.0
- Quasi-Monte-Carlo for Secondary Bounces with a multiplier of 1.0
- Post processing settings are all default



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