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Morph Facial Animation

By Merlyn Lear
Web: Open Site
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Date Added: 16th June 2009
Software used:
3ds Max

4. Once you have added the morpher modifier you can load in the morph targets with the 'load multiple targets' button in the morph modifier menu. Then simply select the morph targets you wish to use.

548_tid_face_morphs_global_loadtarg.jpg
With each of the morph targets loaded, you will need to set the morph limits in 'channel limits'. This option is greyed out when 'global limits' are applied in the 'global parameters' in the 'morph modifier'.

548_tid_face_morphs_global_paramete.jpg


Tip: if you modify a morph target you will need to have this updated in the morph modifier. Click on the update button to have the latest targets reloaded.

548_tid_face_morphs_reload01.jpg




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