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Making Of 'Rio Grande'

By Andrey Yamkovoy
| Your Rating:
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(8 Votes)
| 33332 Views
| 1 Comments
| Comments 1
Date Added: 16th June 2009
Software used:
3ds Max, Photoshop, Misc

543_tid_image011.jpg
Bicycle
543_tid_image012.jpg
Rails

543_tid_image013.jpg
Fencing Part
543_tid_image014.jpg
Lamp

543_tid_image015.jpg
Sky Light Layer

I didn't worry about polygon count because I wanted to create some static image not an animation. The model of the train isn't the cleanest model and polygon count for it is quiet large. I tried to achieve the shape that I need.

Lighting

Lighting in this scene is very simple, it consists only one direct light. Here is picture with different views of the scene with light source in it:

543_tid_image016.jpg
As you can see from the image above, direct light have quiet simple settings. The most important is that multiplier was set to 1,5 to create light like in summer shiny day. Color for this light was turned to the pale yellow to simulate the sun.But before this solution I have spent a lot of time, testing, trying and changing different types of lighting, here some of this light tests:1 direct light + photons = "midday”

543_tid_image038.jpg


543_tid_image039.jpg
1 area light = "midday with weak sun”



 
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Readers Comments (Newest on Top)
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(ID: 73942, pid: 0) Sunny on Tue, 27 December 2011 7:06am
I love it?wonderful?
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