Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
Making Of 'The Brown Teapot'

By Daniel Wall

| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 52604 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max

519_tid_18.jpg
Fig. 18

Apply an FFD 2x2x2 modifier to your stack.  Then you can deform the teapot to enhance the 'splat' effect (or, for more control, use a 3x3x3 or a 4x4x4 FFD modifier instead).  I used a 2x2x2 for this example. (Fig.19)

519_tid_19.jpg
Fig. 19

I know you're excited, so let's have a look! (Fig.20)

Ewww... Now we are indeed looking "pooey"...

519_tid_20.jpg
Fig. 20

Step 6: Colouring In!

Without further ado, let's give this little fella some colour!  In a blank material slot, change the material to 'Blend'.  Drag your special displacement map over to the mask slot.  Make sure you 'instance' it so that any changes made to your displacement map later will also be made to this slot, and vice versa. (Fig.21)

519_tid_21.jpg
Fig. 21


I added 2 materials with different colours to each of the material slots, so you can see how the effect will come out.  I used vray materials, but you can use any material you want in the 2 blend slots.(Fig. 22)

519_tid_22.jpg
Fig. 22

I used the following settings for the primary material. 

I added a vray dirt map to the diffuse slot.  This material determines the primary colour of the teapot.  There is no requirement to use a vray dirt map, so if you don't have vray then just use a flat colour or whatever alternative suits you.

I also 'instanced' the displacement map again into the bump map slot of the material. (Fig.23, 24 & 25)

519_tid_23.jpg
Fig. 23

519_tid_24.jpg
Fig. 24

519_tid_25.jpg
Fig. 25





< previous page next page >
 
1 | 2 | 3 | 4 | 5
Related Tutorials

Tutorial

Gallery Image.



Keywords: spring, object, modeling, cinema 4d,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 15415

Tutorial

Gallery Image.



Keywords: hdri, texturing, lighting, max, teapot,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 67829

Tutorial

Gallery Image.



Keywords: texturing, procedural, wood, teapot, object,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 15191

Tutorial

Gallery Image.



Keywords: teapot, lighting, hdri,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 4159
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment