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Chaos Vue 7

By Daniel Respaud
Web: Open Site

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Date Added: 8th September 2009
Software used:
Misc
517_tid_Fig.68.jpg

Introduction

The idea for this image came to me when I saw Walli's dry grasses in the Cornucapia3D store. When I saw them, I was already working on a series of mineral landscapes and so my image "Chaos" was organized (atmosphere, color of rocks...) starting from the grasses, which are in foreground.

The steps are as follows:

  1. The terrain
  2. Atmosphere
  3. The materials
  4. Placement of the main objects (dry grass, tree)
  5. The Ecosystem painting and Ecosystem
  6. Render settings

Here are three images that I've created with these techniques and this same atmosphere (Fig.01 – Fig.03)

517_tid_Fig.01.jpg
Fig. 01

517_tid_Fig.02.jpg
Fig. 02

517_tid_Fig.03.jpg
Fig. 03

Step 1: The Terrain

To start, I have disabled the following options in the camera parameters so that the camera remains fixed and doesn't move with the terrain or objects (Fig.04):

  • Lock height above ground
  • Always keep level



517_tid_Fig.04.jpg
Fig. 04



 
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