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Making Of 'Black Widow (Latrodectus mactans)'

By Zoltan Korcsok
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Date Added: 9th December 2009
Software used:
Photoshop, modo, ZBrush

2. Divide the model to a higher mesh resolution (Tool/Geometry/Divide) and do the sculpting with Zbrush brushes.

Beside the known sculpting tools you can use other textures as a stencil. Creating a stencil: import the texture you want to use as an alpha (Alpha/Import), then set it up as a stencil (Alpha/Make St). Under the Stencil palette you can parameter the stencil and with holding down Space bar you can move and rotate it using a Controller..

445_tid_image034.jpg
445_tid_image035.jpg
Using Wrap Mode you canproject the stencil onto the sculpted surface.

445_tid_image038.jpg
Enable LazyMouse(Stroke/Lazy Mouse) for precise smooth drawing, which is needed for creating thesmooth creases.

445_tid_image040.jpg
Form the skin'spores and the surface of the chitin using DragRect Stroke and ZBrush Alpha07.

445_tid_image042.jpg

Some details ofthe finished sculpting:

445_tid_image044.jpg
445_tid_image045.jpg


 
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