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Making of 'Repair Shop'

By Andreas Rocha
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Date Added: 28th September 2009
Software used:
Photoshop, Painter
370_tid_Fig.13.jpg

Concept

In the following Making Of, I will describe the main tools and techniques employed to produce the painting "Repair Shop".

I am constantly trying to improve my workflow by experimenting with new techniques and approaches to a painting. Here, this was also the case. Usually, I start by painting with large textured brushes without having a clear idea of what I want to portray. During this process, forms start to emerge and from there I develop the image. However, in this case I tried to imagine in my head what I wanted to paint. I also wrote down several keywords to further assist this mental process. For this one some of the topics were: "future, mechanic, retro, under machine, crowded, dark, etc" (Fig.01).

370_tid_Fig.01.jpg
Fig. 01

The mental image I had was more or less what you can see in Fig.01: a black and white image mainly consisting of silhouettes. This concept was painted in Corel Painter and I started with a new 1500px high canvas. Using the Square Chalk brush and the Palette Knife I laid down large gestural brushstrokes on a white canvas. Two suggestions here:

Create your own Paper to interact with the Chalk brush; don't limit yourself to the default one because it's quite small and repetitive and instead create a large canvas with a lot of different textures (Fig.02 & Fig.03)

Change the default Angle behavior of the Palette Knife to Bearing as it will produce much more interesting brushstrokes

370_tid_Fig.02.jpg
Fig. 02


370_tid_Fig.03.jpg
Fig. 03

 
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