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Making Of 'Carnival'

By Sebastião Lopes
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, ZBrush

For the bag texture I used a leather texture, hue to find the desired tone, and then blended some random stars (Fig.38).

356_tid_38.jpg
Fig. 38

This is the texture used for the leprechaun's socks; I cropped a small part of a fabric texture and repeated it many times to cover the required area (Fig.39).

356_tid_39.jpg
Fig. 39

To fake the worn, old and ripped pixie dresses I used dirty textures to create the Opacity Map, and used a Gradient Map to Blue/Green Light Brown to simulate the dirty colours (Fig.40).

356_tid_40.jpg
Fig. 40

The same process was used for the wings (Fig.41).

356_tid_41.jpg
Fig. 41

Hair & Fur

For the Leprechaun hair and toys fur was applied with the Hair and Fur modifier (Style > Recomb). The Pixies' hair and the toys' manes were created from drawn lines, also with the Hair and Fur modifier, too (Fig 42 – 43).

356_tid_42.jpg
Fig. 42


356_tid_43.jpg
Fig. 43



 
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