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Making of 'My Pets'

By Fran Ferriz

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Date Added: 1st September 2009
Software used:
3ds Max, Photoshop
280_tid_fig11.jpg

Introduction

"My Pets" is a collection of pets that I have done over the past year. Some designs have been made for the toy company where I work and have come to be manufactured.

I thought it would be a good idea if they were all grouped together in one scene, despite having been designed for different projects.

Before beginning the design of a figure, I sometimes make some sketches (Fig.01). There are occasions where due to lack of time I cannot do sketches, but if time permits then I think sketches should be done.

280_tid_fig1.jpg
Fig. 01

Modeling

The modeling was simple due to the features of the design and everything was done with editable polys (Fig.02 & Fig.03). More important than the modeling itself was finding the correct size for each character, and checking that the proportions were correct.

280_tid_fig2.jpg
Fig. 02

280_tid_fig3.jpg
Fig. 03

Texturing


I used simple materials for all the characters in the scene. The material was a Falloff placed in the Diffuse Color tab (Fig.04).This material gives a soft and spongy effect and is very easy to do.

280_tid_fig4.jpg
Fig. 04



Lighting

The lighting of this scene was also very easily to do. There were two lights in the scene: a skylight (Fig.05) and an omni (Fig.06). The Skylight had no configuration, I just put it in and that was it. The omni had some important parameters: the multiplier had a value of 0.2 and I also selected the Area Shadow option.

280_tid_fig5.jpg
Fig. 05
280_tid_fig6.jpg
Fig. 06



 
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