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3D LOD Subdivision - 3ds Max Tutorial

By Tiago Mederios
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| 5 Comments
| Comments 5
Date Added: 26th April 2011
Software used:
3ds Max

Once that is done we need to adjust the Soft Selection of the new Vol. Select modifier to expand its selection area. Again, these adjustments should be made according to the scene's needs (Fig.07).

240_tid_fig07.jpg
Fig. 07

Now it's clear why we chose Addition (Add) for the selection method in Vol. Select. Otherwise, the selection wouldn't add the second into the first, so the effect would not work. Notice that now we have two different levels of subdivision. The first level is closer to the center and has two subdivisions: the first modifier MeshSmooth plus the second.

Now we can repeat this process as many times as necessary until we've created the level of subdivision that we need (Fig.08).

240_tid_fig08.jpg
Fig. 08

Now try to select the controller (the sphere) and move it over the Plane to see how the subdivision appears (Fig.09 - 10).

240_tid_fig09.jpg
Fig. 09

240_tid_fig10.jpg
Fig. 10

To complete the tool we'll make a link from controller to our camera. But first of all, leave the controller next to the camera (Fig.11).

240_tid_fig11.jpg
Fig. 11

After, set the scene we'll link (here I'm using the tool Select and Link) to the controller, always following the camera (Fig.12).

240_tid_fig12.jpg
Fig. 12


Another really important detail that should not be forgotten is entering our controller's properties and disabling the option that makes it renderable. This way, it won't show on the render and it won't influence our scene (Fig.13).

240_tid_fig13.jpg
Fig. 13





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Readers Comments (Newest on Top)
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(ID: 44220, pid: 0) Tiago Medeiros on Sun, 12 June 2011 3:38pm
Hello everybody, glad you enjoyed it. Lucpet, you said that this technique is quite different, does not apply in this case. Here is the link for a script that is in development and serves to automate this process http://renatopolimeno.com/wp-content/uploads/rp_TiagoMedeiros_LOD.zip This tool was developed by Renato Polimeno (http://renatopolimeno.com )
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(ID: 42821, pid: 0) Lucpet on Thu, 19 May 2011 7:38am
Louis Marcoux has a lod tute you might be able to add to your script. http://area.autodesk.com/louis_tutorials/lod_switches_in_the_viewport_based_on_camera_distance
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(ID: 42046, pid: 0) Jason on Fri, 06 May 2011 3:48pm
I've been trying to figure this technique out for awhile now. I knew I had to use volume select with a smooth modifier, but I couldn't do the rest. Very helpful, thanks a lot!
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(ID: 41918, pid: 0) Stenionet on Wed, 04 May 2011 6:19pm
Hello, Tiago. I think it is going to be useful to me. pt: Acho que isso ser util para mim. Thanks. Obrigado.
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(ID: 41297, pid: 855887) Nukie (Forums) on Tue, 26 April 2011 10:51pm
Hey thats very useful. Thank you.
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