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Making of 'Little Dragon'

By Vlad Konstantinov
| Your Rating:
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(49 Votes)
| 116941 Views
| 12 Comments
| Comments 12
Date Added: 4th July 2011
Software used:
3ds Max, Photoshop


The finished texture is shown in Fig.11.

218_tid_Fig11.jpg
Fig. 11

When all the textures were ready, I could make the necessary pose for my model. I didn't spend time on the rig because I knew I was only going to create two images with the dragon and didn't need to make an animation. For posing I again used ZBrush (Fig.12 - 13).

218_tid_Fig12.jpg
Fig. 12

218_tid_Fig13.jpg
Fig. 13

Now it's time to tell you about the final render. I will talk about only one image because for the second one I used the same principles.

Primarily I had to choose suitable lighting to give the picture the necessary mood. I divided this phase into three stages:

  1. Selecting the light sources and placing them in the scene to get the required level of lighting and shapes of shadows.
  2. Switching on the GI and tuning the rendering settings
  3. Choosing a fitting HDR map.


All these steps were made with a simple gray material on the models. Finally I got the result shown in Fig.14.

218_tid_Fig14.jpg
Fig. 14



After that I was ready to work with the material of the dragon's skin in my scene. It was necessary to get the final renders as soon as possible and that's why I decided not to spend time making complicated shaders and planned to get the necessary results with the help of the post-production process. The only important thing in the material was the specular parameter. In the end I was satisfied with the following settings (Fig.15).

218_tid_Fig15.jpg
Fig. 15





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Readers Comments (Newest on Top)
avatar
(ID: 270525, pid: 0) Mike on Fri, 25 April 2014 6:52am
Hello, a beautiful dragon. Would like to build a papercraft model. Could you provide me the file at disposal? Mfg. Mike from Germany
avatar
(ID: 47677, pid: 0) Irendeir on Tue, 09 August 2011 8:46pm
This drawing now wallpaper on my desktop =) Fantastic Vlad! I spoke to you and once again I will repeat, it - he is a fine dragon! ;)
Munkybutt's Avatar
(ID: 163362, pid: 866556) Swordlord (Forums) on Fri, 15 July 2011 11:11pm
[QUOTE=Nupsi;866555]Hi Vlad,that's really a great making of. Thanks a lot for sharing!Best regards,Nupsi[/QUOTE]Hi! Thanks! I'm glad that you liked it!
Munkybutt's Avatar
(ID: 46372, pid: 866556) Swordlord (Forums) on Fri, 15 July 2011 11:11pm
[QUOTE=Nupsi;866555]Hi Vlad,that's really a great making of. Thanks a lot for sharing!Best regards,Nupsi[/QUOTE]Hi! Thanks! I'm glad that you liked it!
Munkybutt's Avatar
(ID: 46370, pid: 866555) Nupsi (Forums) on Fri, 15 July 2011 11:09pm
Hi Vlad,that's really a great making of. Thanks a lot for sharing!Best regards,Nupsi
Munkybutt's Avatar
(ID: 163361, pid: 866555) Nupsi (Forums) on Fri, 15 July 2011 11:09pm
Hi Vlad,that's really a great making of. Thanks a lot for sharing!Best regards,Nupsi
Munkybutt's Avatar
(ID: 46347, pid: 866501) Swordlord (Forums) on Fri, 15 July 2011 3:29pm
[QUOTE=Not-Registered;865861]Awesome!Really awesome. Can you say how you started modeling? With box, sphere...[/QUOTE]Thanks! Almost always I use poly-by-poly technique.
Munkybutt's Avatar
(ID: 163360, pid: 866501) Swordlord (Forums) on Fri, 15 July 2011 3:29pm
[QUOTE=Not-Registered;865861]Awesome!Really awesome. Can you say how you started modeling? With box, sphere...[/QUOTE]Thanks! Almost always I use poly-by-poly technique.
avatar
(ID: 45976, pid: 0) Roma on Sat, 09 July 2011 1:44pm
Awesome!Really awesome. Can you say how you started modeling? With box, sphere...
avatar
(ID: 45819, pid: 0) Vlad on Wed, 06 July 2011 10:21pm
Thanks guys! If you want, you can give me some questions about this article and I'll be glad to answer.
avatar
(ID: 45776, pid: 0) Peter Kvarnström on Wed, 06 July 2011 1:31pm
Great final image and I really like to see other artists workflow. Thanks!
avatar
(ID: 45692, pid: 0) Julian on Tue, 05 July 2011 3:09pm
Great M-O thanks for sharing! Good Job!.
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