Alvaro Ribeiro shows us how he translated a Jerad S. Marantz 2D creature concept using ZBrush and Photoshop...
Choosing the concept
The very first step was to choose the concept. I wanted to practice my skills in ZBrush, so I set out to find something very organic, like a monster. After a long search, I found this very interesting concept by Jerad S. Marantz.
After choosing the concept, I created a base mesh to start the sculpture. I could have created the base mesh using the fantastic tool DynaMesh, but in this case, I created the entire base in 3ds Max. This base mesh only has the basic shape of the creature, without any detail.