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Creating & Texturing A Football / Soccer Ball Using 3DSMax

By Themis Benetatos
| Your Rating:
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(40 Votes)
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| 14 Comments
| Comments 14
Date Added: 14th September 2010
Software used:
3ds Max

Step 13

Open the Material Editor, click the Bump map slot, select Normal Bump, click the Normal button and select your generated normal map texture. Raise the default value of the bump from 30 to 100. Apply the map and hide or delete the generated high poly football since we don't need it anymore. You should now have a low poly unwrapped sphere with patches in your render. If you want to see the normal bump in the viewport, you can preview your shader in DirectX mode by maintaining the preview button pressed and selecting the pink preview button (Fig.13).

187_tid_image_13_materials.jpg
Fig. 13

Step 14

Side to side the high poly football generated with the script and the unwrapped version. You can now paint the ball in a 3D painting software. I used Sculptris (http://www.zbrushcentral.com/showthread.php?t=090617) since it's free, just to show how seamless the blue line is. But you can also export the UV unwrap texture and paint in Photoshop for example, it's just harder to get the seams invisible. You could also export as an OBJ, and load it into Photoshop CS3 or later and 3D paint onto the ball (Fig.14).

187_tid_image_14_texture_materials.jpg
Fig. 14

Step 15


Note that the texturing is nothing serious, just to show how well it works (Fig.15).

187_tid_image_15_texture_effects.jpg
Fig. 15



And the diffuse texture (Fig.16).

187_tid_image_16_box_uv_map.jpg
Fig. 16

You can also watch a project we did at Monologue using this script: http://www.monologue.gr/data/project_video/cosmote_stadium.mp4 (Fig.17).




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Readers Comments (Newest on Top)
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(ID: 35058, pid: 0) Random on Mon, 07 February 2011 4:21pm
And To think I was the best at this..... Your AWSOME!!!!
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(ID: 34589, pid: 0) StickyPixel on Mon, 31 January 2011 5:15pm
I followed this tutorial 3 times, and each time the normal map would render incorrectly (all red with black splotches). If anyone else has this problem, I was able to get past it by scaling up the low poly sphere until the soccer ball just barely fit inside it. I rendered again and it worked fine...
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(ID: 29934, pid: 0) Gustavo Alvarez on Fri, 17 December 2010 6:19am
thanks a lot for this tutorials, it's great for people like me, who are beginners in the 3D design, and are trying to learn more day by day. is a great tool and reference for me. Thanks a lot again!
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(ID: 26844, pid: 0) John on Tue, 09 November 2010 10:19am
I'm a beginner, but I'm lost with tutorial..sad to say. I hope you can explain it further or elaborate. I was lost at " Unwrap " part don't know where to find it.
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(ID: 25839, pid: 0) Mr.T on Fri, 29 October 2010 5:51pm
Hi Real123, to make a football ball, use the link to the maxscript file and download it. http://blog.mrt-prodz.com/data/dofootball.ms Drag and drop the file on a Max viewport and it will run the script. Or go to Utilities -> Maxscript -> Run Script.
Munkybutt's Avatar
(ID: 50836, pid: 816441) Real123 (Forums) on Tue, 12 October 2010 6:53am
Hi everybody!I think it is the most understandable tutirial.nice tutorial very well layed out, however i find this more of a cheat.sure i would always end up using a normall map on a sphere, but how do i create that sort of ball in the first place ?___________________________[url=http://www.realugghome.com]Cheap Ugg Boots[/url][url=http://www.realugghome.com]Classic Ugg Boots[/url]
Munkybutt's Avatar
(ID: 165307, pid: 816441) Real123 (Forums) on Tue, 12 October 2010 6:53am
Hi everybody!I think it is the most understandable tutirial.nice tutorial very well layed out, however i find this more of a cheat.sure i would always end up using a normall map on a sphere, but how do i create that sort of ball in the first place ?___________________________[url=http://www.realugghome.com]Cheap Ugg Boots[/url][url=http://www.realugghome.com]Classic Ugg Boots[/url]
Munkybutt's Avatar
(ID: 303084, pid: 816441) Real123 (Forums) on Tue, 12 October 2010 6:53am
Hi everybody!I think it is the most understandable tutirial.nice tutorial very well layed out, however i find this more of a cheat.sure i would always end up using a normall map on a sphere, but how do i create that sort of ball in the first place ?___________________________[url=http://www.realugghome.com]Cheap Ugg Boots[/url][url=http://www.realugghome.com]Classic Ugg Boots[/url]
avatar
(ID: 24391, pid: 0) Steven on Sat, 09 October 2010 8:58pm
nice tutorial very well layed out, however i find this more of a cheat. sure i would always end up using a normall map on a sphere, but how do i create that sort of ball in the first place ?.
avatar
(ID: 23727, pid: 0) Ashley on Thu, 30 September 2010 6:38pm
i think this is a really helpful thing for people using this program
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(ID: 23246, pid: 0) Altinay on Fri, 24 September 2010 12:34pm
Hi everybody!I think it is the most understandable tutirial.
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(ID: 22915, pid: 0) Chris on Tue, 21 September 2010 12:57am
Have to say this is a great image well done exellent GFX and this is the first proper tutorial ive seen on creatng a soccerball :)
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(ID: 22416, pid: 0) Ajithranjan on Fri, 17 September 2010 10:27am
i like leaning 3d thanks a lot
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(ID: 22256, pid: 0) Gamikoulas on Wed, 15 September 2010 11:42pm
LOVED IT! Hey themis, you are awesome!
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