Learn to create and light product shots in LightWave
By Eugenio Garcia Villarreal
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Date Added: 9th January 2014
6. Camera setup
I was looking for a nice composition – something less boring than an original brand setup. To do this, I use a 35mm camera to get nice lens focal length, and I render it all at 3600 x 2300 pixels. I use the advanced camera – the VPR option is particularly great for pre-visualizations!
Choosing the right camera can make all the difference
I separate the background by adding a constant Alpha at 0 to have everything in one image. Later I can split the elements in Photoshop. I use level 12 antialiasing with the classic Reconstruction filter and low-discrepancy sampling pattern. The render took 7 minutes using the LightWave internal render engine, rendering in .targa format at 32-dpi (to have the Alpha channel).
8. Color correction
Once I have my final render I open it up in Photoshop. First of all, I separate the object from its background and I perform some Levels correction to get a nice contrast. I then play with color correction of the saturation. I clone the image and make an HDR adjustment to get better and crisper contrasts. Later I use the Unsharp mask tool to bring through more nice edges and details. I also unify the tonal values with a blue filter at the end.
Making changes in Photoshop
9. Final details
We don't always have to keep our raw render details. I sometimes like to use the Dodge tool to add more brightness to my images, for example.
Adding brightness to the image
10. Final Image
When I'm happy with the image I add some extra details, like chromatic aberration in some parts of the image (but not all). I move the red channel in my flattened image, copy all, then I undo this action and paste the chromatic aberration image. I apply a mask and with a soft round brush I unmask the details, like metals and glass, to create this effect.
Pro tip: Imperfections and contrasts
To make a great product shot, always look for variations and subtle imperfections, as these will help your images to look more interesting. Also look for good contrast, too; the human eye loves contrast!
Check out Eugenio Garcia Villarreal's website
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