Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2 | 3 | 4 | 5
Create strawberries in Blender

By Filippo Veniero [ifilgood]
Web: Open Site
| Your Rating:
rating star fullrating star fullrating star fullrating star halfrating star none
(22 Votes)
| Comments 6
Date Added: 17th December 2013
Software used:
Final Render

TLC engineer and freelance 3D artist, Filippo Veniero leads us through the process of creating strawberries with the free open-source software, Blender.


The fruit is a very important food, but sometimes it can be expensive (especially if we're talking about 3D fruit model). In this tutorial I'll show you how to model, texture and render a realistic strawberry in Blender. We'll use a simple mesh ( a sphere ) as start point, a new Blender tool ( poke face ) to obtain in few steps a realistic fruit model and SSS Shader ( subsurface scattering ) for a very realistic material.

Step 1: Modeling the strawberry I

First of all search online for some images of strawberries and save them in a folder; references are very important for a realistic result. Open Blender, delete the default cube and add a sphere with 15 segments and 15 rings. Change the view from perspective to orthographic (press 5) and jump to front view (press 1). Press TAB to change the mode from Object to Edit and turn on Proportional Editing; select the top (and then the bottom) of the sphere and move along the Z axis until you have a strawberry shape.


next page >

1 | 2 | 3 | 4 | 5
Related Tutorials


Gallery Image.

Keywords: Cézar Brandão, ZBrush, portraits, tutorial

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (8)
Comments 0 Views 7335


Gallery Image.

Keywords: scene, bowl, cherries, fruit,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 28080


Gallery Image.

Keywords: 3ds Max, V-Ray, Lighting

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 0 Views 14334


Gallery Image.

Keywords: Making of, Project, Arch-viz, Building, Architecture, Lighting, 3ds Max

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 2 Views 60822
Readers Comments (Newest on Top)
(ID: 341866, pid: 0) Vidok on Tue, 19 May 2015 12:21pm
Cool stuff man, I like this very realistic looking.... I am new in blender, coming from Cinema 4D and I discover a lot power in this free program
(ID: 307856, pid: 0) Ege on Mon, 10 November 2014 5:11am
you lost me in origin part :/
(ID: 276392, pid: 0) Tapeape on Mon, 19 May 2014 9:17pm
Question: how do I change the pivot origin? can't seem to get past this step. thanks
(ID: 255909, pid: 0) Semi on Mon, 03 March 2014 1:00am
this step is muddy. i cant get to the third image … at all
(ID: 240168, pid: 0) Ali on Thu, 19 December 2013 11:29am
ty dude. it was usefull. keep make tutorial for blender. & this site need a part for blender
(ID: 240167, pid: 0) Cheerful_weasel on Thu, 19 December 2013 11:10am
Software used: 3ds Max)))
Add Your Comment