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Making of Midday Massacre

By Arseniy Korablev
Web: Open Site
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Date Added: 13th November 2013
Software used:
3ds Max, Photoshop

However, this was a mistake. You should not do this as it is possible to save time using just one model.

General principle for creating models

ZBrush, DynaMesh (or creating a base mesh in 3ds Max) > ZBrush/Topogun Retopology > Improving the details of the geometry (3ds Max, ZBrush) > Adding inorganic parts > Unwrapping and PolyPainting > Drawing texture details (Photoshop) > Exporting to 3ds Max for posing and finishing.

1805_tid_worm_04.jpg
The different stages of creating the base of the caterpillar

Sometimes, I used 3ds Max and ZBrush simultaneously (exporting the model there and back) to add details like blood and spikes. Also, for making something special like a caterpillar in two pieces. The spikes were made using Scatter (3ds Max > Create > Compound > Scatter).

1805_tid_worm_08.jpg
Experimenting with different ideas

1805_tid_worm_09.jpg
Experimenting with different ideas

1805_tid_worm_10.jpg
Experimenting with different ideas


In the end, the basic model was turned into 3 caterpillars: one whole, one broken in half and one with a hole in. I copied them a few times and altered them using simple Modifiers (bend, noise).

1805_tid_worms.jpg
The three different caterpillars created using the same base

Butterfly

The butterfly is the rebirth of a caterpillar. I quickly made a model based on the caterpillars and primitives. It was a very ugly and curved billet, but with the help of DynaMesh, it became something like a fat moth.

1805_tid_moth_01.jpg
An early model of the butterfly

1805_tid_moth_03.png
Adapting the model to make it closer to the intended butterfly

After Retopology, I was happier with the result – it became what was intended.

1805_tid_moth_05.jpg
Retopologizing the model to get the desired effect

The butterfly was even better after adding the plates and hair in 3ds Max.

1805_tid_moth_07.jpg
The butterfly after adding plates and hair

Farmer

The farmer was made using different, separate SubTools in ZBrush. Unlike the caterpillars, it was handy to use ZBrush for creating things like the rifle and the various clothing items and other small things. Note that even the gun was enhanced in ZBrush. It helped to add to the realism. In the picture, different objects are highlighted with different colors.

1805_tid_farmer.jpg
The farmer sketched in ZBrush with the different elements highlighted





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