How to sculpt hard surfaces in ZBrush

Tom Paul, a digital media student in Melbourne, Australia, shares a handy video walkthrough to help ZBrush users understand hard-surface techniques

Introduction

Here is a walkthrough I've made for my ZBrush hard-surface techniques. I'll be going through how I made the leg system for this UGV influenced by the wildcat and big-dog Boston dynamics designs. I cover various methods such as DynaMesh, Insert brushes, panel loops/groups loops, the Slice Curve tool and the Clip Curve tool – plus more!

Please note: this video contains mild swearing.

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