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Making Of 'Heading South'

By Olivier Vernay-Kim
| Your Rating:
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(48 Votes)
| 194063 Views
| 13 Comments
| Comments 13
Date Added: 26th July 2010
Software used:
3ds Max, Photoshop, mental ray, Misc

These maps could have been used for snow displacement, but I did some tests and it took a bit too long to render. Maybe it needs more optimization; I'll give it a try for a future project!

The map for the field and road in the midground was painted in Photoshop, as I needed something specific for this part of the environment. In the background I used a satellite view grabbed from Google Maps and edited in Photoshop (contrast, color correction, adding and suppressing some details here and there). Same for the mountains in the background, with a different map (Fig.14).

176_tid_image_14_mgbg_maps.jpg
Fig. 14

Lighting

Lighting is a single mental ray sun and a plain blue Skylight. I did some test renders with HDRI maps, but wasn't really satisfied with the results. There's also a warm colored omni for the farm (Fig.15).

176_tid_image_15_lighting.jpg
Fig. 15

Sky

At first I tried to use some photographs for the sky, but none of them really matched what I wanted in terms of cloud shapes, colors and lighting. So I tried with Terragen 2, and after a lot of time experimenting with the many different parameters, I got the desired result (Fig.16 - 17).

176_tid_image_16_sky_parameters.jpg
Fig. 16



176_tid_image_17_sky_layers.jpg
Fig. 17

I could have painted it, but it was a good opportunity to test the possibilities of Terragen 2 for skies. The final sky consists of two 2k renders assembled in Photoshop, as there is no panorama export option in Terragen. I used a wide ratio to adjust it freely in the image composition (Fig.18).

176_tid_image_18_sky_final.jpg
Fig. 18





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Readers Comments (Newest on Top)
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(ID: 202148, pid: 0) Robert Kabwe on Wed, 12 June 2013 1:59am
This is one of my favorite scenes in games - a very magical moment, thanks for sharing how it's made
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(ID: 151265, pid: 0) Leviathansh on Fri, 21 September 2012 4:07pm
Love it :) What is your machine Spec?
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(ID: 54859, pid: 0) Antonis on Thu, 27 October 2011 11:01pm
Amazing work and also great tutorial.Thank you!
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(ID: 33987, pid: 0) Kazmohdim on Sun, 23 January 2011 12:43am
This is so useful. For my demo reel I was doing a medieval tavern and was going to do an English Country Side setting to place it in. The muddy road tutorial helps a lot. Thanks :D
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(ID: 28804, pid: 0) Amitabh Gogoi on Mon, 06 December 2010 4:48pm
Thanx for the tutorial. Sir, please help me for interior lighting in vray...
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(ID: 21892, pid: 0) FFFFF on Sun, 12 September 2010 8:32am
Awesome :)
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(ID: 18001, pid: 0) Catur on Sat, 07 August 2010 4:07am
great tutorial thanks d the shared
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(ID: 17190, pid: 0) Layth on Fri, 30 July 2010 7:46am
amazing work .. thank you for sharing
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(ID: 16919, pid: 0) Girish on Wed, 28 July 2010 4:08pm
Fabulous. I remember seeing this long back (if am not wrong). One of the best tuts I have seen.
Munkybutt's Avatar
(ID: 51604, pid: 805962) Neutrino (Forums) on Tue, 27 July 2010 8:52am
Great tutorial! Large amount of work and awesome result!Thank you :) it was useful for me
Munkybutt's Avatar
(ID: 163229, pid: 805962) Neutrino (Forums) on Tue, 27 July 2010 8:52am
Great tutorial! Large amount of work and awesome result!Thank you :) it was useful for me
Munkybutt's Avatar
(ID: 303085, pid: 805962) Neutrino (Forums) on Tue, 27 July 2010 8:52am
Great tutorial! Large amount of work and awesome result!Thank you :) it was useful for me
avatar
(ID: 16609, pid: 0) SuperHero on Mon, 26 July 2010 2:35pm
Really loved the image and tutorial indeed. thx a bunch for the effort you put into making this tutorial :)
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