Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1
Beginner's Guide to 3ds Max - 08: Materials, Procedural Textures and Texture Maps

By Isaac Oster
| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(7 Votes)
| 27767 Views
| 1 Comments
| Comments 1
Date Added: 10th June 2013
Software used:
3ds Max
1732_tid_beginnerstitle8.jpg

Introduction

In this multi-chapter tutorial series, Isaac Oster provides an all-inclusive guide to 3ds Max. If you're a newcomer to Max, looking to switch from another software, or just want to recap some of the basics of this versatile program, then this series is just what you've been looking for.

Chapter 08

This week, we cover using the Material Editor, working with procedural textures and a few utilities available in 3ds Max.

Contents

A full chapter breakdown for this series can be found below:

1. Introduction the 3ds Max Interface
2. Creating and Editing Splines
3. Creating and Editing Primitives
4. Creating and Editing Editable Polys
5. Modeling Demo: Creating A Wrench
6. Graphite Modeling Tools
7. UV Creation and Editing Process
8. Materials, Procedural Textures and Texture Maps
9. Lights and Rendering
10. Render to Texture, Ambient Occlusion and Normal Bakes
11. Rigging and Skinning

1732_tid_1.jpg 1732_tid_2.jpg
1732_tid_3.jpg 1732_tid_4.jpg

Video


Click HERE to see the previous chapter

Want to start from the beginning? Click HERE to see Chapter 1 of this exciting series.


 
1
Related Tutorials

Tutorial

Gallery Image.



Keywords: fundamentals, composition, beginner,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (21)
Comments 2 Views 36105

Tutorial

Gallery Image.



Keywords: Cartoon, 3ds Max, ZBrush, character

Go to galleries 1
rating star fullrating star fullrating star fullrating star halfrating star none
Comments 0 Views 6879

Tutorial

Gallery Image.



Keywords: Making of, Tutorial, Interior, Architecture, Lighting, Texturing

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 3 Views 124140

Tutorial

Gallery Image.



Keywords: head, modeling, texturing,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 0 Views 35855
Readers Comments (Newest on Top)
avatar
(ID: 316546, pid: 0) Sharon-Shay Walsh on Sat, 03 January 2015 9:04pm
Hi, thank you for this tutorial. I found out much more then I did before, and this really helps me in my class. Looking forward to more of your tutorials. Do you have any tutorials on applying channel ID's?
Add Your Comment