Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Cartoon Critters: How to Stylize and Create Animals - Mosquito

By Marcos Nicacio
| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star none
(14 Votes)
| 109202 Views
| 1 Comments
| Comments 1
Date Added: 12th March 2013
Software used:
3ds Max, ZBrush
1682_tid_FIG11.jpg
Hello, my name is Marcos Nicacio and I'll show you the process I used to produce this cartoon character, Captain Mosquito.

References and Concept

When I was invited by 3DTotal to produce this tutorial, they offered me the chance to make a cartoon character with some individual characteristics, in this case a mosquito. I thought it would be cool to make him like those old style pilots with traditional hats, big chins and a friendly smile on his face.

I looked for references of old pilots and their clothing as well as flies and mosquitos, including cartoon characters like those in the bar scene of the movie A Bug's Life. I'm not great at drawing, but I'm working on it. For this concept I asked a great friend of mine called Roberto Moreira to draw a concept based on the references I found. This concept helped me a lot. Fig.01 shows the concept that is based on my references.

1682_tid_FIG01.jpg
Fig. 01


Modeling

I always start by modeling the head and depending on the circumstances I use poly by poly or box modeling. In this case I used poly by poly modeling to have total control of the edge looping on his face. After I finished the head I selected the border of the neck region and extruded down. To do this press Shift + hold the left button and drag in the direction you want to extrude (Fig.02).

1682_tid_FIG02.jpg
Fig. 02



next page >

 
1 | 2 | 3
Related Tutorials

Tutorial

Gallery Image.



Keywords: Maya, ZBrush, Modeling, Character

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (10)
Comments 1 Views 8981

Tutorial

Gallery Image.



Keywords: 3ds Max, ZBrush, Photoshop, V-Ray, character

Go to galleries 1
rating star fullrating star fullrating star fullrating star halfrating star none
Comments 0 Views 7409

Tutorial

Gallery Image.



Keywords: Making of, Tutorial, Rat, Cartoon, Lighting, Blender, ZBrush, 3ds Max, V-Ray, Advertisement

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 2 Views 97285

Tutorial

Gallery Image.



Keywords: Video, ZBrush, Animal, Creature, Concept

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 15024
Readers Comments (Newest on Top)
avatar
(ID: 250578, pid: 0) Jsin on Sat, 08 February 2014 11:48pm
nice render...but the character doesn't work for me. Mosquitoes are horrible little blood sucking parasites, so it would make more sense to make it more of a creepy (yet still cartoony) character. Even The Count on Sesame Street doesn't look that perky because it wouldn't be believable to even a child over the age of 6 or so.
Add Your Comment