Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

3DTotal.com logo
 
Shop
Tutorials
Textures
Galleries
Forums
Submit
 
submit tutorial
1 | 2 | 3 | 4 | 5
Making Of 'P'

By Christian Siecora
| Your Rating:
starstarstarstarstar
(24 Votes)
| 32910 Views
| 4 Comments
| Comments 4
Date Added: 18th February 2013
Software used:
Photoshop, ZBrush

Once I was happy with the overall shape I activated DynaMesh with the following settings (Fig.04):

• Groups: Off
• Polish: Off
• Project: On
• Blur: 2
• Resolution: 256

1669_tid_Pic_04.jpg
Fig. 04

Rough Sketching Pass

At this stage it is very important for me to carve the overall shape and feature lines of my bust in stone because later on, it will be more difficult to apply global changes. During the rough sketching pass I only used the ClayBuildup, Smooth and, from time to time, Move brush to get my forms. All the time I had my sketches in front of my desk to help me to stick to those base shapes and notes.

Step by step, I added more and more features. I started with the basic skull and neck, before moving on to the nose and eye sockets, then the ears and hair. Mostly I worked with Symmetry on, except for the hairs (Fig.05).

1669_tid_Pic_05.jpg
Fig.05

I also used the V key often to check the silhouette of my model (Fig.06).

1669_tid_Pic_06.jpg
Fig.06


At the end of my rough sketching pass I applied DynaMesh again, but this time with the Polish feature (Fig.07).

1669_tid_Pic_07.jpg
Fig. 07

Next I started to blur/smooth out some surface areas with the Smooth Stronger brush (Fig.08).

1669_tid_Pic_08.jpg
Fig. 08



 
1 | 2 | 3 | 4 | 5
Related Tutorials

Tutorial

How to Stylize and Model 'Toon Humans - Chapter 2: Posing and Texturing



Keywords: character, human, male,

Go to tutorial
starstarstarstarstar (10)
Comments 1 Views 34940

Tutorial

Making Of 'A Mouse'



Keywords: character, animal, mouse,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 12968

Tutorial

Morph Facial Animation



Keywords: character, female, girl, morph, animation,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 33048

Tutorial

Making Of 'Pursuit Of Perfection'



Keywords: character, creature, rocks,

Go to galleries 1
starstarstarstarstar
Comments 5 Views 22091
Readers Comments (Newest on Top)
avatar
(ID: 182666, pid: 0) Christian on Wed, 20 February 2013 9:57am
He guys! Thanks for all of the kind words.I really appreciate it! @Ivan: MP_CLAY07 and MatCap Skin04 from http://www.pixologic.com/zbrush/downloadcenter/library/ the other mat's did it by myself.
avatar
(ID: 182294, pid: 0) Rick Donovan on Mon, 18 February 2013 9:55am
Just awesome. Thanks for showing your process.
avatar
(ID: 182293, pid: 0) Ivan on Mon, 18 February 2013 9:50am
Hi, nice Tutorial, well done! Could you posts the names of MatCaps?
avatar
(ID: 182292, pid: 0) ZDEN on Mon, 18 February 2013 9:46am
Your tutorial is awsome ! Great job and good explanation !
Add Your Comment