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Making Of 'Dali'

By Miriam Eithne Bonetti
Web: Open Site
| Your Rating:
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Date Added: 11th February 2013
Software used:
Photoshop, Maya, ZBrush

Still refining proportions and features, I added the volume of the eyebrows and I modeled clothes with Maya. I appended them as subtools and I adjusted the overall position of the upper body. I also painted the irises with polypaint to correct the line of sight (Fig.06).

1666_tid_fig06.jpg
Fig. 06


At this point I started to test the Fibermesh tools to do moustaches and eyebrows. For moustaches I found the brush GroomSpike very useful, and I was able to obtain the characteristic twisted shape with it (Fig.07).

1666_tid_fig07.jpg
Fig. 07



 
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Readers Comments (Newest on Top)
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(ID: 181740, pid: 0) Lewis on Fri, 15 February 2013 1:51am
This is really incredible and inspiring. I like how you captured that "silly" personality.
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