In the internal lightning of the museum several V-Ray planes were used, which received orange tone variations (Fig.05 - 07).
The application of materials in this scene was quite simple, taking into account the fact that I did not intend to spend much time on tests and configurations (the color corrections and contrast were left to a later stage in the Photoshop phase). Among the few materials I used are: a V-Ray default material with white diffuse and a little bit of reflex in the beams, frames and cladding sheets, transparent glass, water, asphalt for the streets, and some variations of concrete textures for the slabs, pillars, pre-fabricated panels for the faÃ§ade and the great gable of the museum. Several textures were found in internet databases, like CGtextures (Fig.08 - 09).
(ID: 172633, pid: 0) Cornerofart on Thu, 20 December 2012 6:45am Thank you very much about this tutorial, really you are masterful.
(ID: 156637, pid: 0) Ivaylo Penev on Thu, 18 October 2012 1:11am Really great work. So realistic! Can you please tell me, if you are at beginner stage what is the best way for getting started? Best regards.
(ID: 154728, pid: 0) Ricardo Canton on Tue, 09 October 2012 2:24am Thanks Marcio, Hany and pep for the kind words! Hany: you can find many panoramic skies at cgskies.com. .pep: I'm glad you have also enjoyed this making of! :)
(ID: 154137, pid: 0) .pep on Fri, 05 October 2012 3:29am Hi RIcardo, y said on Ronen's forum and say again, very nice work and really great work of post production, thank you very much for sharing it, muito obrigado, abrado!!
(ID: 153944, pid: 0) Hany on Thu, 04 October 2012 12:16am Amazing Tutorial MAN
Can You please Tell us from where you got this amazing sky
(ID: 153677, pid: 0) Marcio Pereira on Tue, 02 October 2012 5:55pm Great... Very nice...