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Next go to Select > Modify > Feather and enter a value between 10 and 20 depending on the size of your image. Hitting delete will reveal a soft edged border around the character as seen in the lower image.

After following this process I changed the blending mode to Soft Light and then duplicated the layer to exaggerate the effect. To add a sharper edge of light, I repeated the above steps and tried reducing the number of pixels when modifying the selection area whilst ignoring any feathering. The upper image in Fig.16 shows such a layer that, when combined with a few feathered layers, adds stronger highlights along the extreme edge of the warrior. You will notice that sections of the edge have been erased where there would be less light so be mindful of this when using this technique.


Fig.17 shows the cumulative effect which involves a few layers incorporating different selection settings. There is no formula to creating the perfect effect but with some experimenting and some considered use of the Eraser you can quickly achieve a satisfactory result without the need for manual brushwork.


The last aspect that will help enhance the fiery environment is some evidence of heat haze which can be done using a combination of two filters. The first step is to flatten the image and then duplicate it. Once done, I selected the new layer and went to Filter > Distort > Glass. The settings will vary according to your scene but these are the ones I applied in this case (Fig.18). The Frosted texture is the best option but the Scaling will wholly depend on the scene.


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Readers Comments (Newest on Top)
(ID: 168358, pid: 0) Mazen on Fri, 23 November 2012 11:01am
give us some info about Christopher. nice tut.
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