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Making Of 'Neturu'

By Amanda Jessup
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| 1 Comments
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Date Added: 20th August 2012
Software used:
Photoshop, Maya, ZBrush
1574_tid_fig21.jpg

Introduction

I am an admirer of trees, as well as all forms carved by nature, and with this piece I sought to reconcile this interest with my love for art and CG. Instead of drawing out a concrete concept as per usual, I cast the seeds of my ideas out to the winds with the intention of creating some type of forest. This was substantiated, of course, through the collection of reference imagery along with the unearthing of one of my concept sketches that was calling out to be given new life (Fig.01).

1574_tid_fig01.jpg
Fig. 01


During this process, I thought of my workflow, in a sense, mimicking how one might think of a real-world forest coming into being through the chaotic distribution of seeds that are all able to be read as an ordered, green landscape in due time.



 
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Readers Comments (Newest on Top)
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(ID: 161767, pid: 0) Peter Ferreira on Tue, 13 November 2012 1:50am
I've been studying tutorials in the cg area for a couple of years now. In this years i never saw an tutorial so complete and so well made. Explaining your thought process since the very begining, hence " I like trees" :) Congratulations Amanda you're truly a very complete artist and an inspiration for all of your coworkers. Ps: Do you have a blog or site that show you're works? Congratz.
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