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Making Of 'Swamp Hunter'

By Amdeewet
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Date Added: 19th July 2012
Software used:
3ds Max, ZBrush

Next I increased the details of the folds in the cloth. Besides the aforementioned numbered brushes I used the Pinch brush with LazyMouse, ZIntensity at 75 and Brush Modifier at 80. It allows you to be more precise. After all the parts were detailed, I improved the proportions a bit. And then the character was ready (Fig.08).

1563_tid_Fig08.jpg
Fig.08

With the Transpose Master plugin, I put character in a pose, gave him a spear and made three renders (Fig.09):

1. Masking
2. Base with ambient occlusion
3. Reflex

1563_tid_Fig09.jpg
Fig.09


Then I combined all the layers in Photoshop, and rubbed the sharp edges with the Smudge tool to make them softer. And finally I used a metal texture for the background. The final result can be seen in Fig.10.

1563_tid_Fig10.jpg
Fig. 10




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Readers Comments (Newest on Top)
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(ID: 136948, pid: 0) Sale on Sun, 29 July 2012 11:35pm
This is absolutly amazing. I am hard learning to make something like this one day.
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(ID: 134858, pid: 0) Nico on Sat, 21 July 2012 12:31pm
Ha this moves
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(ID: 134645, pid: 0) Hammer on Fri, 20 July 2012 1:33pm
I would like say, this is very beautiful art. I wont say to Artist: 'You have very big talent!' It was nice to read this article!
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