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Making Of 'May Gift'

By Carlos Ortega
| Your Rating:
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(41 Votes)
| 104645 Views
| 4 Comments
| Comments 4
Date Added: 18th April 2012
Software used:
Photoshop, Maya, Mudbox, mental ray

1521_tid_fig_018.jpg
Fig.18

1521_tid_fig_019.jpg
Fig.19

1521_tid_fig_020.jpg
Fig.20


1521_tid_fig_021.jpg
Fig.21

Post-Production

The environment was created in Photoshop. I started with some colorized clouds and used the same pattern on the clothes as the pattern in the background. I added the main lighting from above by painting it in with white and using a bit if blur over the strokes (Fig.22 - 23). I rendered a depth pass to create a very subtle lens blur, nothing too extreme but it made a big difference when appreciated at full resolution. As final touches I added some sparks, dust, bubbles and some fog textures to complete the ambiguous environment I was looking for. All the 2D elements used the depth pass as a mask for better integration with the 3D render (Fig.24 - 25). Finally I did some little adjustments to the saturation and color (Fig.26).

1521_tid_fig_022.jpg
Fig.22
1521_tid_fig_023.jpg
Fig.23



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Readers Comments (Newest on Top)
avatar
(ID: 158726, pid: 0) Me on Mon, 29 October 2012 11:34am
It will be better to attach a pdf next time. Nice tut buddy.
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(ID: 142075, pid: 0) Ann on Sun, 19 August 2012 6:56am
It's so great, thank for sharing the process....
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(ID: 112328, pid: 0) Roberto (Prehistor) on Sun, 29 April 2012 7:18am
Another Great tutorial, thank you very much Carlos!
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(ID: 108212, pid: 0) Gioracle on Wed, 18 April 2012 7:40pm
awesome!I like the way you started the project!
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