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Making Of 'The Courtyard'

By Anthony Eftekhari
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| 6 Comments
| Comments 6
Date Added: 5th April 2012
Software used:
Maya

I did spend some time modeling the stone ground of the courtyard because I really wanted it to feel real. I wanted accurate shadows in the crevices and spec on the edges. There are many ways to do this, but I wanted a quick solution and that was to model a set of stones and create different patterns by rotating them a few times to create a few different sets. Then I duplicated them around the courtyard and took time to make sure that they intersected properly near the edges of the architecture (Fig.03).

1517_tid_Fig03.jpg
Fig.03

Texturing

Again, I wanted to make this process quick and simple. I used a brick texture from CGTextures.com, and added dirt and grime to give a really weathered look. I created a few different tiled versions of the brick texture, and varied patterns and dirt to avoid obvious repetition as it would be applied to everything in the scene. I also used normal maps and spec maps on the brick texture so that the brick would pick up a subtle highlight kick in some areas. That type of detail really adds to the realism in the lighting stage (Fig.04).

1517_tid_Fig04.jpg
Fig. 04

Mapping was kept simple too, and since there was a lot of repetition, it made my work a lot easier. I used the auto-mapping, then moved and sewed UVs. Again, I kept this stage simple and mapped to the camera to save time (Fig.05).

1517_tid_Fig05.jpg
Fig.05


Ivy

I used Ivy Gen to create the ivy in the scene. It works best with very low poly geo, so I exported a really basic representation of my geo as OBJ files and imported that geo into Ivy Gen (Fig.06).

1517_tid_Fig06.jpg
Fig.06





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Readers Comments (Newest on Top)
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(ID: 101823, pid: 0) The Rabzy on Wed, 11 April 2012 2:59pm
Great S%$T! Reminds me of a Canadian artist by the name of Amir ...
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(ID: 101640, pid: 0) Beri on Tue, 10 April 2012 10:20pm
Such a beautiful and creative work of art
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(ID: 101606, pid: 0) Sierra on Tue, 10 April 2012 6:41pm
a wonderful piece, enjoyed reading about how it came about, awesome work!
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(ID: 101443, pid: 0) Rachael L on Tue, 10 April 2012 4:33am
Such beautiful work, and a very talented artist.
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(ID: 101373, pid: 0) B-Mart on Mon, 09 April 2012 6:48pm
CG Gangster award..
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(ID: 101296, pid: 0) RustyBramble on Mon, 09 April 2012 11:32am
Awesome. Thanks a lot.
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