Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Ratman'

By Luca Nemolato
| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(61 Votes)
| 109638 Views
| 0 Comments
| Comments 0
Date Added: 26th March 2012
Software used:
Photoshop, Maya, mental ray, ZBrush

With the render ready, I imported the image into Photoshop, where the real work began. I started to blend some of the skin from the hippopotamus picture from Fig.01, with the mesh below. With the Morph tool I made the skin flow with the forms of the face below, and I set the skin picture on a Soft Light layer in order to blend the skin with the form of my sculpt. With the same process I covered the whole face of the model (Fig.04).

1511_tid_fig4.jpg
Fig. 04

After covering the whole model with the hippopotamus skin, I started to integrate some human features from the picture of the old man I'd found. Again, I moved the pictures into place with the Morph tool, taking the anatomy of the face into consideration. Then I lowered the opacity of these new layers to 60% in order to make them blend with the layers below. As a final stage, I lowered the saturation and bumped up the contrast on the new layers (Fig.05).

1511_tid_fig5.jpg
Fig. 05


After compositing all the human features on the face, I used the Liquify tool to move some shapes of the head around, and then I integrated a picture of a jacket on my model, trying to find a picture that matched the light of the sculpt, as much as possible. I also blended an abstract picture for the background and painted a black vignetting around the figure in order to focus the viewer's attention on the face (Fig.06).

1511_tid_fig6.jpg
Fig. 06





< previous page next page >
 
1 | 2 | 3
Related Tutorials

Tutorial

Gallery Image.



Keywords: ZBrush, Sci-Fi, Female, Character

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (8)
Comments 0 Views 5549

Tutorial

Gallery Image.



Keywords: MODO, AMD, Character, Male, Tutorial

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 0 Views 7041

Tutorial

Gallery Image.



Keywords: ZBrush, Monster, Character

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 5981

Tutorial

Gallery Image.



Keywords: illustration, visual, design,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 16572
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment