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Making Of 'Centurion, Alien Tech'

By Fabio M Silva
| Your Rating:
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(38 Votes)
| 76258 Views
| 6 Comments
| Comments 6
Date Added: 25th January 2012
Software used:
3ds Max, ZBrush

Even after the modeling was complete (with everything quite polished and very clean geometry and such), I kept designing the color scheme and also tweaked the proportions a bit further using ZBrush and the Move tool. The final mesh can be seen in Fig.06.

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Fig. 06

Regarding the last color study, I used keyboard shortcuts to do it, as it gave me a fairly quick way to get good renders and also test using different colors or different materials. Here are some color studies I did (Fig.07).

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Fig. 07

Even though I struggled to keep the idea of it having black eyes, it simply wasn't working as well as I'd liked, so I decided to drop this idea and the eyes a glow instead, which ended up being quite cool.

One other detail that I'd also been thinking about since the beginning was also dropped, which was that those wires near the jaw line would serve as veins through which energy or blood would flow around his head. So these would basically glow or have some sort of liquid material, but they were getting way too distracting in the image so I decided to drop the idea and just keep the eyes as the main focus point (Fig.08).

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Fig. 08


So everything was set up and then it was time to increase the resolution a lot and render the final image (Fig.09)!

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Fig. 09 - Click to Enlarge

Well I hope you guys have liked this little insight into how I created this image and that you might have learned something from it, or at least got some inspiration for your own projects. The reception this image has been getting is being very positive, but everyone is also demanding that I do the full body which I didn't had any plans to in the beginning. However, I am now doing the full body design and hopefully you will see it soon!

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Readers Comments (Newest on Top)
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(ID: 153099, pid: 0) Marques, Flavio on Sat, 29 September 2012 3:40pm
Is not a tutorial, but this session is. Maybe should have a making of session.
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(ID: 121528, pid: 0) Webbs on Thu, 31 May 2012 12:49pm
I think you guys are missing the point. It says making of, not tutorial
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(ID: 119550, pid: 0) Jason on Thu, 24 May 2012 2:11am
How is this a tutorial? First Image is a Sphere next image is the finished mesh, lol, you missed about 1000 steps.
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(ID: 82396, pid: 0) Arnab Roy on Fri, 27 January 2012 2:07pm
good model, good render, bad tutorial......if u want the real tutorial go to Vitaly Bulgarov website or gnomon masterclass . Exactly the same kind of model is there modeled in XSI rendered in Keyshot
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(ID: 82357, pid: 0) Kybel on Fri, 27 January 2012 10:40am
good model, good render, bad tutorial
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(ID: 81843, pid: 0) Iamvfx on Wed, 25 January 2012 1:19pm
It's remember me the "how to draw an owl" tutorial
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