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Making Of 'Morgan Freeman Caricature'

By Prosenjit Mondal
| Your Rating:
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(16 Votes)
| 69579 Views
| 4 Comments
| Comments 4
Date Added: 16th January 2012
Software used:
Photoshop, Painter

Step 07

I finished detailing the face, trying to push realism in the skin, eyes, hair and cloths. The next step was the hair. Here I used a gray color, and enhanced the lighter and darker shades of gray in his hair using different types of curly lines according to the reference images. I used the same process for the beard (Fig.19).

1467_tid_Fig-19.jpg
Fig. 19

Step 08

Now I painted on his skin. First I took a new layer for the skin texture and drew some small dots and curly lines (Fig.20). After completing some textures, I copied and pasted the same. Then I decreased the opacity of this layer, took the Stamp tool and used the texture over his head (Fig.20).

1467_tid_Fig-20.jpg
Fig. 20

After that I used some bright light on his forehead and nose. Then I used a reference image for texturing purposes (Fig.21 - 22). I pit this image on a different layer and then placed it on top of the main painted layer (Fig.23).

1467_tid_Fig-21.jpg
Fig. 21

1467_tid_Fig-22.jpg
Fig. 22

1467_tid_Fig-23.jpg
Fig. 23

I kept this texture on his lower face area, then selected this texture layer, selected Soft Light from layer properties and selected a layer opacity of around 25-30%. Then I selected the Eraser tool and the Airbrush Soft Round brush, and decreased some brush opacity from the top of the option bar (Fig.24). Then I lightly erased that texture on his head according to my requirements;, you can see how it was looking at this stage in Fig.25.

1467_tid_Fig-24.jpg
Fig. 24


1467_tid_Fig-25.jpg
Fig. 25

Here's the result after using textures with lights (Fig.26).

1467_tid_Fig-26.jpg
Fig. 26

Step 09

Next I started working on his clothes. First I finished doing the lights and shades; then I saved this work as a new PSD file, using a different name for my convenience. I used Corel Painter for creating the texture of his blazer. I could have used the same process as I used for the skin texturing, but I prefer using Corel Painter to get a realistic look for clothes - it's just personal preference.

So in Painter I opened that PSD file and took a new layer. I created a custom texture from the reference image and used it as a paper. I opened the reference image and selected it as a square shape (Selection tool) and then went to Window > Library Palettes > Show Papers (Fig.27).

1467_tid_Fig-27.jpg
Fig. 27





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Readers Comments (Newest on Top)
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(ID: 83571, pid: 0) Rachel.B on Thu, 02 February 2012 5:56am
really really nice tutorial~i really love photoshop but my skills not as good as you!hope can learn more tutorials from you ~hi i'm Rachel from Taiwan hope can be friends!
avatar
(ID: 79893, pid: 0) Ravi Purohit on Wed, 18 January 2012 10:35am
Cool.....!!! can use brushes more affectivly.....!! :-) Thanks for sharing....
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(ID: 79670, pid: 0) Ayan Roy on Tue, 17 January 2012 5:30pm
hey...that is real cool stuff. It gonna help a lot of people. Thanks for sharing. Cheers
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(ID: 79357, pid: 0) Mike on Mon, 16 January 2012 2:34pm
Wow, this is absolutely Amazing "making of" tutorial. I love this caricature so much!
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