Hello everyone, my name is Prosenjit Mondal, and this is the Making Of my latest 2D piece, Morgan Freeman Caricature. I'm going to explain to you how I created it and I'll try to keep it as simple and accurate as I can. I chose Morgan Freeman because I believe he is one of the best actors in the world, and I wanted to create a caricature, this time maintaining more realism with the textures.
Step one included collecting various pictures of Morgan Freeman. I would like to thank Google for making my search so easy and providing me with pages and pages of pictures, from which I studied his expressions and generated an idea for my caricature (Fig.01).
Then I started sketching in Photoshop. Before I started, I arranged all my brushes, like the Hard Round brush and the Sample brush. You can see examples of all the brushes I mentioned in Fig.02, like No.5 or No.50 (Window > Brushes or F5).
In brush properties I arranged all the settings as per my requirements, with Pressure Sensitivity set to opacity.
For this brush I used a pretty small, round, basic shape and I adjusted the Shape Dynamics, added some texture and also gave some values in Other Dynamics under the brush properties (Fig.03).
In Fig.04 you can see examples of my brushes. For pencil tone and shading purposes, these kinds of brushes achieve better results.
Next I did some quick scribbles, sketches and doodles for some basic ideas. Mostly I tried to create volumes and rhythm, and kept it simple and neat. I used a total of three layers because if you have any changes you can easily make them later (Fig.05).
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