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Making Of 'Fat Summer'

By Igor Catto
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Date Added: 14th December 2011
Software used:
ZBrush
1454_tid_25.jpg

WARNING: CONTAINS NUDITY


My inspiration generally comes from the things in everyday life. Fat Summer was no exception.

I always go to beach on the weekends. During one of my trips I saw an overweight lady in a funny swim suit. When she was leaving the beach she gathered everything up and took a big ball from his grandson, (as in my image Fat Summer) while he was cleaning himself up. She had such a pleasant smile and I found that this scene got stuck in my head.

I wanted to make this image show that physical beauty and a perfect body isn't everything in life, and that a person can be happy even without a perfect body.

When I start a new piece I always do a lot of research to gather new ideas that I can then build on. Only when I have done this do I start the modeling process. Gathering references is very important and will help you create a clean image efficiently.

I started the modeling process with a simple base mesh (Fig.01).

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Fig. 01

I worked on some basic volumes and anatomy in ZBrush. After that I went into Softimage where I cleaned up the model and did the proper topology for it. This helped me a lot when posing the model. Although I only did this model for a single image, I always pay attention to the proper loops so I can work nicely on the details (Fig.02).

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Fig. 02

The anatomy was very interesting to study because it was very challenging to make the skin look like it was heavy, and make the fat and cellulite look correct. After I had modeled the clothing a lot of the body was hidden, but I always pay attention to the anatomy because it is a very useful thing to practice. It was a personal project too, which was an extra reason to model the whole body (Fig.03 - 04).

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Fig. 03

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Fig. 04

Whilst modeling the "T pose" I didn't try to finished the whole model, because if I did then when I posed the model I would have to remodel some parts. So I did about 60% of the body during the "T pose" and then I completed the modeling after posing. The model remained symmetrical up until the point where I had posed it; when I do this it makes the body look more natural (Fig.05).

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Fig. 05



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Readers Comments (Newest on Top)
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(ID: 71625, pid: 0) Eagle.R on Sun, 18 December 2011 2:17pm
awesome. cool lighting & expert matting .. tnx for sharing this tut.
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