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3D Studio Max Face Replacement Tutorial Series

By James Kearsley
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Date Added: 30th December 2010
Software used:
3ds Max, Misc

1438_tid_main2of10.jpg

Part 2 - Tracking the Camera Motion

This tutorial introduces how to successfully track our piece of footage in order to get the camera movement data, using the software program PFTrack. Due to having two groups of motion that we need to track (one being the camera, the second being the lizard's head), we need to track each part separately, and for that reason we will go about it by using a mask to block the movement of the lizard's head.

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Click on the image below to download the second movie in this ten part 3D Digital Face Replacement Tutorial Series
Running Time: 6.41 mins

Size 65.5mb

1438_tid_02_07.jpg





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