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Making Of 'Old Mansion'

By William Pointer
| Your Rating:
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(20 Votes)
| 60846 Views
| 5 Comments
| Comments 5
Date Added: 19th April 2011
Software used:
3ds Max, Photoshop

Lighting & Final Composition

For the "Old Mansion" I used the Daylight System for lighting. To get the look I wanted I made some manual adjustments that altered where the sun was in the sky. My goal was to give the impression of mid-day lighting (Fig.08). 

142_tid_image_08.jpg
Fig. 08

For the final composition I rendered out a Diffuse pass and a Lighting pass using a basic Ambient Occlusion (AO) material. For the Lighting pass, I made some adjustments in the environment settings. I exaggerated the highlights and shadows, creating a high contrast. After I created the two render passes, I combined them in Photoshop. Within Photoshop, I set the Diffuse as the base layer and the Lighting pass as an overlay layer style (Fig.09).

142_tid_image_09.jpg
Fig. 09



In my post-production of the image, my goal was to make the actual picture itself appear aged. I wanted the picture to look as though it were taken many years ago and had faded over time  I did this by using some basic color correction adjustments and by adding a vignette to centralize the focus of the image.  To finish it off, I made some minor tweaks with the window grime and added a sun reflection in the upper window for an added touch of realism (Fig.10).

142_tid_image_10.jpg
Fig. 10

Conclusion

I would like to end this by simply thanking everyone at 3DTotal for the opportunity to present this "How to" and for including "Old Mansion" in the gallery. I have learned a lot from other artist's "How to's" and I am excited to be able to give back to this community. I hope everyone finds this informative and useful for future projects! Lastly, if anyone has any questions about a technique that I have used, please let me know and I will be happy to work with you.



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Readers Comments (Newest on Top)
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(ID: 43802, pid: 0) Max3dvi on Fri, 03 June 2011 10:22am
Realy nice, but how did you model the wood facade?
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(ID: 40641, pid: 0) Waseem Dabbas on Wed, 20 April 2011 12:55am
That Tutorial wasn't so benefit, the material part (which it's the most important in this tutorial) wasn't so clear to understand.
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(ID: 40640, pid: 0) Larissa on Wed, 20 April 2011 12:15am
Amazing! :D Really enjoyed reading about your work flow for this.
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(ID: 40600, pid: 0) ManlyStump on Tue, 19 April 2011 12:54pm
Hussain: You can't! This wasn't designed to be a tutorial, he just explained how he created his work. He's not giving away the scene itself.
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(ID: 40594, pid: 0) Hussein on Tue, 19 April 2011 11:12am
I like it , but how can download the max file ??
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