First of all, let me say thank you for giving me the chance to write this tutorial for your great community!
I produced this image after a long stressful job, when I needed to do something nice for a break. I saw an illustration on purerender.com "-The Chesterfield Project-” and I was blown away by the level of detail! When I looked closer at the details, I saw some glasses on the table and I thought, "I want to try it by myself, to create such realism in a 3D rendering”.
So that was my inspiration!
I started with the modeling of the glasses! That was not too difficult. I found some glasses on the internet via Google. I saved the images and put them in the background to have as references (Fig.01).
I drew the glasses with splines and tried to match the references exactly (Fig.02).
It was important that the glass had a shell or wall, in case I wanted to fill it with some liquid. I used the Lathe mod. in Max to achieve this (Fig.03).
I created some other glasses and shapes in the same way to have some variation in the image (Fig.04 & Fig.05).