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Character Creation for Video Games

By Luis Antonio
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| 9 Comments
| Comments 9
Date Added: 27th October 2010
Software used:
3ds Max, ZBrush
14_tid_main.jpg

Introduction

This set of tutorials should give you an overall idea of the process of character creation. It does not go into technical details of the software that is being used, but should give you ideas and suggestions of different tools and methods in the process.

This is the process I used to make characters during 2009. This means most tools have been updated and ZBrush now has Decimation Master or GoZBrush, while 3ds Max has an improved UVW Unwrap process.

Part 1

Using the base template, adapt it so the silhouette matches the concept art:

Prepare mesh for ZBrush work(UVgroups/Polygroups)
**Align mesh to concept art
**Align head to concept art
**Tweak head details
**Tweak eyes and hair position
**Fix arm angle and overlapping issues
**Cleanup mesh in Max


Part 2

Detail overview of Unwrapping the low-res head:
**Prepare different groups
**Tweak jaw
**Tweak mouth
**Tweak eyes
**Cleanup and test Unwrap
**Prepare UV groups for ZBrush



Part 3

Starting with the base template head, sculpt a high res head using the concept as a guideline:
**Basic shape and overall layout for the main shapes
**Working on details
**Creating hair
**Review head


next page >

 
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Readers Comments (Newest on Top)
avatar
(ID: 47535, pid: 0) Skicher on Sun, 07 August 2011 5:38am
A bit late but, to answer the guy above. If you assign a texture to a mesh and the open that texture on photoshop or similar, if you don't change the name or move the file to another location. The texture auto-updates everytime you save in photoshop.
avatar
(ID: 39787, pid: 0) AssassinDUDE on Fri, 08 April 2011 10:03am
wow. very helpfull I learned a lot thank you ;-) but how does the texture update in photoshop and max ? or is it just to fast so you can´t see that you defining the new dif ?
avatar
(ID: 26385, pid: 0) Abducted47 on Thu, 04 November 2010 2:15pm
Where can i find the blueprints of this tutorial???
Munkybutt's Avatar
(ID: 51582, pid: 818816) Pables (Forums) on Thu, 28 October 2010 11:59am
Thanks Jo.
Munkybutt's Avatar
(ID: 164769, pid: 818816) Pables (Forums) on Thu, 28 October 2010 11:59am
Thanks Jo.
Munkybutt's Avatar
(ID: 51581, pid: 818811) Jo-3DT (Forums) on Thu, 28 October 2010 10:58am
Here you go: [url]http://artofluis.com/[/url]Enjoy :)
Munkybutt's Avatar
(ID: 164768, pid: 818811) Jo-3DT (Forums) on Thu, 28 October 2010 10:58am
Here you go: [url]http://artofluis.com/[/url]Enjoy :)
Munkybutt's Avatar
(ID: 51580, pid: 818676) Pables (Forums) on Wed, 27 October 2010 12:53pm
Wow, looks promising. I'm gonna watch it.I can't find the author's website or portfolio, would you mind to post it here?
Munkybutt's Avatar
(ID: 164767, pid: 818676) Pables (Forums) on Wed, 27 October 2010 12:53pm
Wow, looks promising. I'm gonna watch it.I can't find the author's website or portfolio, would you mind to post it here?
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