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Joan of Arc: Modeling the Body

By Michel Roger
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Date Added: 17th December 2009
Software used:
3ds Max

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Use "weld target" for welding this vertex to the side one.

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Extrude the resulting polygon.

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Select vertexes of this face an scale them in X to 0 so they are in one plane.

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Delete the face and make the spotted line invisible...(meshsmooth use visible edges for smoothing, try to turn visible on and off while in "show end result mode)

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Front view with the mirror reference of mesh

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Extrusion of the basin.

Front, left an back view.

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Extrusion of the abdomen.

Front, left and back view.

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Add edges on the top inside thigh with Cut.





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