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Making Of: Wrecked 2

By Simon Weaner
| Your Rating:
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(24 Votes)
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| 2 Comments
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Date Added: 17th October 2011
Software used:
Photoshop, Maya
1310_tid_08.jpg

About the Image

There's something about wrecked and sunken boats that really fascinates me and not only because they're good subjects to paint. I find them quite interesting because they can also tell stories through their look, color, structure, location, damage and even their name. And if you really think about how that may have happened, a lot of pictures and stories can come to mind just by looking at a boat. When I paint, this is what I mostly try to evoke.

I started by making a very basic 3D model in Maya (Google SketchUp is good as well). I often use a 3D model just for some insurance about perspective and such. I still wasn't sure what was going to be what at this point, but I had an idea about the composition and where my elements could be (Fig.01).

1310_tid_01.jpg
Fig. 01

I started painting over my 3D model, erasing a few unnecessary parts of it. Then I added boats on the sides. I already had lots of objects in mind like rope, flags, barrels, sprays etc. that I could use to make the image more interesting and complete later on (Fig.02).

1310_tid_02.jpg
Fig. 02

At this stage, I messed around a lot, trying things out for a better composition. I erased the buildings (boxes) in the background so that I could block in another boat instead. This edit changed what I had in mind at first, so I had to re-think my composition (Fig.03).

1310_tid_03.jpg
Fig. 03


Flipping your image horizontally is something I do quite often to make sure I get a balanced image. By doing this I figured my boat in the background was really overwhelming the whole scene so I just moved it on the left (Fig.04).

1310_tid_04.jpg
Fig. 04

 
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Readers Comments (Newest on Top)
avatar
(ID: 75429, pid: 0) Chris S. on Tue, 03 January 2012 5:53pm
This is a very beautiful work of art. I always find myself looking at this every time I visit 3dtotal.com.
avatar
(ID: 54117, pid: 0) Stryke on Thu, 20 October 2011 4:36pm
Strange :D But the outcome is really nice
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