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Making Of 'Kate V.01'

By Jared Autry
| Your Rating:
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(24 Votes)
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| 6 Comments
| Comments 6
Date Added: 11th October 2011
Software used:
Photoshop, Maya, ZBrush

Lighting and Rendering

For my final lighting setup, I used three area lights set to a high intensity with quadratic decay rates. I had Final Gather on with an HDRI for reflections. The HDRI was color corrected to match what I wanted and the content wasn't that important, I just needed some variations in colors and reflections. I got the HDRI from www.hdrlabs.com. I also had a light board for the eye specular. I rendered with mental ray and had six render passes: Armor, Head, Ambient Occlusion, Fresnel, Reflection, Rim Light and Depth of Field (Fig. 18 - 19).

1277_tid_Fig 18.jpg
Fig. 18

1277_tid_Fig 19.jpg
Fig. 19

Finishing Up

I put everything together in Photoshop with standard layer stuff. Rim light and Fresnel set to screen, Occlusion set to multiply etc. I also added a touch of chromatic aberration. I did a little color correction, mainly for the skin, and added a simple background. I wanted to have a kind of atmospheric look while keeping that studio lighting vibe. Also, I didn't feel like modeling anything extra for the background! So I found some cool close-up photos of dust particles, added a little blur, and there it is. Here are some detail shots (Fig.20).

1277_tid_Fig 20.jpg
Fig. 20

The final renders (Fig.21 - 22)!

1277_tid_Fig 21.jpg
Fig. 21

1277_tid_Fig 22.jpg
Fig. 22

And that's the whole process; nothing fancy, but it gets the job done. I hope you enjoyed reading as much as I did writing. Thanks for checking it out and to 3DTotal for putting it up. Feel free to shoot me an email with any questions/comments/spam etc.




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Readers Comments (Newest on Top)
avatar
(ID: 54160, pid: 0) Sherman Waysome on Thu, 20 October 2011 7:48pm
Wow, incredible. I like you broke down the steps and talk about the mishaps. I see some techniques I could use. Nice tutorial.
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(ID: 53872, pid: 0) James. W on Tue, 18 October 2011 7:54pm
Great job man you did really nice with the head pieces.
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(ID: 53612, pid: 0) Trevon .M on Mon, 17 October 2011 12:56am
Awesome tutorial Jared, hope you don't mind me using some of your tricks & tips.
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(ID: 53597, pid: 0) Marcus Monteiro on Sun, 16 October 2011 2:31pm
Awesome!! nice job! I will study a lot to able to develop such a brilliant art as this.
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(ID: 53579, pid: 0) Quintonius on Sun, 16 October 2011 3:54am
Great tutorial man,
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(ID: 53535, pid: 0) Marco Rocha on Sat, 15 October 2011 1:51pm
Congratulations, Tank you!
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