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Making Of 'Prototype A'

By Won Gyo Lee
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Date Added: 23rd September 2010
Software used:
3ds Max, Photoshop, mental ray, ZBrush

Lighting & Rendering


I had to do a lot of tests to find the best materials and lighting (Fig.08).

121_tid_image_08_texturing.jpg
Fig. 08



I want to make a daylight style, so I used mental ray "Daylight". I needed to change an environment option. It took a lot of trial and error but I finally found the best option for my scene. Here's my environment and GI choice (Fig.09).

121_tid_image_09_rendering_lighting.jpg
Fig. 09

Lastly, I composited a glow light and changed the color balance in Photoshop (Fig.10).

121_tid_image_10_composition.jpg
Fig. 10

And here's the final image (Fig.11).

121_tid_image_11_final_render.jpg
Fig. 11

Thanks for reading this Making Of and if you have any questions, please visit my website and send me an email.
 
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