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Making Of 'Dead Twice'

By Alessandro Lima
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Date Added: 9th December 2009
Software used:
3ds Max

8. Adjust it as next image. Repeat this process to other fingers.

1191_tid_159.jpg
9. Done that you can make the adjustments in the model until this result.

1191_tid_160.jpg
10. Organize the vertexes in the prominence region .

1191_tid_161.jpg
11. Select these faces and delete them. So then attach the fingers to the hand and after weld the correct vertexes.

1191_tid_162.jpg
12. Do you remember? The character uses gloves that's why it is not necessary to model all the details, because some parts will be beneath the cloth.

1191_tid_163.jpg

13. Add more details.

1191_tid_164.jpg
14. The same way work the last finger.

1191_tid_165.jpg




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