Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

3DTotal.com logo
 
Shop
Tutorials
Textures
Galleries
Forums
Submit
 
submit tutorial
1 | 2 | 3 | 4 | 5
How to build and destroy a procedural Wall

By Augusto Lombardi
Web: Open Site
| Your Rating:
starstarstarstarstar
(0 Votes)
| 13245 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max

Now we have all the events and operators in the right position so we can set the operator parameters to complete the ParticleFlow initialisation. You can take a look at the image below and use the same settings on your ParticleSystem.

1170_tid_particle4.jpg

1170_tid_particle5.jpg


 
1 | 2 | 3 | 4 | 5
Related Tutorials

Tutorial

Railway Station



Keywords: building, modeling, railway, station,

Go to tutorial
starstarstarstarstar (2)
Comments 0 Views 10717

Tutorial

Making Of 'Corner of Cobblestone'



Keywords: scene, building, cobblestone, sreet,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 14529

Tutorial

Making Of 'After War'



Keywords: scene, building, window, door, war,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 12846

Tutorial

How to Greeble a City



Keywords: scene, landscape, city, building, metropolis, greeble,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 31901
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment